The Tarot Fool
Fool ~ One who is deficient in judgement, sense, or understanding or acts unwisely on a given occasion.
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Fool ~ One who is deficient in judgement, sense, or understanding or acts unwisely on a given occasion.
Me-jish'-en ~ One whose formidable skills seem magical, a wizard, a sorcerer. One who performs magic for entertainment or diversion.
Pre'-stis ~ A female priest having the power or authority to administer religious or sacred rites.
Em'-pris ~ The female ruler of an empire (or another type of imperial realm) or the wife or widow of an emperor.
Em'per-er ~ A man who rules an empire or is the head of state (company, office, group, home) in an empire.
Hi'·er·o·phant ~ A person, especially a priest in ancient Greece, who interprets sacred mysteries or esoteric principles. Specifically, the chief priest of the Eleusinian mysteries.
Luv'er ~ One who loves another, especially when involved in a romantic or sexual relationship with another. Either of the two people involved in a love affair. Or, a person, especially a man, who has a premarital or extramarital affair.
CHerēət ~ A two-wheeled vehicle used in ancient times for sport, fighting, and pulled by a horse or team of horses.
Strenth ~ The state or quality of being strong. A worthy attribute. The capacity to resist stress, strain, or attack. A protective or supportive power. Persuasiveness.
Hur' mit ~ An early Christian recluse. A religious (or any other) person who has withdrawn from society and lives a solitary existence.
Wēl or Hwēl ~ In mythology and literature, a revolving device spun by a deity of fate selecting random changes in the affairs of man. A wheel-shaped instrument on which victims were bound for torture and execution in medieval and early modern Europe. Water, spinning, or potter's wheel.
Jus' tis ~ The quality of being just, fair, right, moral, decent, what is merited and according to law and honor. Also, to capture, try, and punish. To be held accountable.
Hang'd ~ Put to death (execute) by hanging, which may include being drawn and quartered. Or, to remain suspended, unresolved, or uncertain (limbo).
Deth ~ The destroyer of life (the skeleton with the scythe), the act of dying, a state of being dead, the destruction, extermination, or extinction of a thing.
Tem′per-ens or Tem′prens ~ Moderation and self-restraint (as in behavior or expression. Yielding to one's appetites or desires. Abstinence from alcoholic drink.
Dev' el ~ In many religions, the major personified spirit of evil, ruler of Hell, and foe of God. A demon. A wicked or malevolent person. An energetic, mischievous, daring, or clever person. A device or machine, especially one having teeth or spikes and used for tearing.
Tou' ar ~ A tall, usually square or circular structure, sometimes part of a larger building and traditionally built for a specific purpose. A place of defense or retreat. A tall, movable structure used in ancient and medieval warfare for storming a fortified place. To rise above or surpass others.
Star ~ Any of the celestial bodies visible at night from Earth as relatively stationary, usually twinkling points of light. A planet or constellation of the zodiac, according to astrology, influences personal destiny. One who is highly celebrated in a field or profession.
Muun ~ A natural satellite revolving around a planet. A month, especially a lunar month. Moonlight. Something unreasonable or unattainable: as in asking for the moon.
Son ~ A star that is the center of a planetary system. The radiant energy, especially heat, and visible light, emitted by the sun; sunshine.
Juj' ment ~ A discernment. The formation of an opinion or estimate after consideration or deliberation, especially a formal or authoritative decision. A misfortune believed to be sent by God as punishment for sin.
Wurld ~ The universe. The earth, especially with the life it supports. Humankind. A realm or domain. A state of existence. All that relates to or affects the life of a person. As in, what's going on in your world.
The Tarot Suit of Wands is the same as the Suit of Clubs in a deck of regular playing cards, except for the Knight of Wands. There are no Knights in a regular deck of playing cards.
The Tarot Suit of Swords is the same as the Suit of Spades in a deck of regular playing cards, except for the Knight of Swords. There are no Knights in a regular playing cards.
The Tarot Suit of Cups is the same as the Suit of Hearts in a deck of regular playing cards, except for the Knight of Cups. There are no Knights in a regular playing cards.
The Tarot Suit of Coins is the same as the Suit of Spades in a deck of regular playing cards, except for the Knight of Coins. There are no Knights in a regular playing cards.
Note: Taroscendence card images were created using images from John William Waterhouse's paintings (dating from the late 1800s to the early 1900s), during the period Tarot became popular for "fortune-telling".
