The Tarot Fool
Fool ~ One who is deficient in judgement, sense, or understanding or acts unwisely on a given occasion.
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A standard Tarot deck contains 78 cards. Each card is connected to specific keywords, traditional meanings, lessons, activities, or remedies. Twenty-two cards make up the Major Arcana, which relates to specific biblical meanings, life lessons, and larger issues in life. The other 56 cards, the majority of the deck (added later), are called the Minor Arcana and, like regular playing cards they derived from, consist of four suits: the Suit of Wands (Clubs), The Suit of Cups (Hearts), The Suit of Swords (Spades), and the Suit of Coins (Diamonds), represent daily life. Sixteen of these cards are court cards, including a Knight, which regular playing cards do not have. While regular playing cards contain a Joker, Tarot does not.
Fool ~ One who is deficient in judgement, sense, or understanding or acts unwisely on a given occasion.
Me-jish'-en ~ One whose formidable skills seem magical, a wizard, a sorcerer. One who performs magic for entertainment or diversion.
Pre'-stis ~ A female priest having the power or authority to administer religious or sacred rites.
Em'-pris ~ The female ruler of an empire (or another type of imperial realm) or the wife or widow of an emperor.
Em'per-er ~ A man who rules an empire or is the head of state (company, office, group, home) in an empire.
Hi'·er·o·phant ~ A person, especially a priest in ancient Greece, who interprets sacred mysteries or esoteric principles. Specifically, the chief priest of the Eleusinian mysteries.
Luv'-er ~ One who loves another, especially when involves in a romantic or sexual relationship with another. Either of the two people involved in a love affair. Or, a person, especially a man, who has a premarital or extramarital affair.
CHerēət: A two-wheeled vehicle used in ancient times for sport, fighting and pulled by a horse or team of horses.
Strenth ~ The state or quality of being strong. A worthy attribute. The capacity to resist stress, strain, or attack. A protective or supportive power. Persuasiveness.
Hur' mit ~ An early Christian recluse. A religious (or any other) person who has withdrawn from society and lives a solitary existence.
Wēl or Hwēl ~ In mythology and literature, a revolving device spun by a deity of fate selecting random changes in the affairs of man. A wheel-shaped instrument on which victims were bound for torture and execution in medieval and early modern Europe. Water, spinning, or potter's wheel.
Jus' tis ~ The quality of being just, fair, right, moral, decent. What is merited and according to law and honor. Also, to capture, try, and punish. To be held accountable.
Hang'd ~ Put to death (execute) by hanging, which may include being drawn and quartered. Or, to remain suspended, unresolved, or uncertain (limbo).
Deth ~ The destroyer of life (the skeleton with the scythe), the act of dying, a state of being dead, the destruction, extermination, or extinction of a thing.
Tem′per-ens or Tem′prens ~ Moderation and self-restraint (as in behavior or expression. Yielding to one's appetites or desires. Abstinence from alcoholic drink.
Dev' el ~ In many religions, the major personified spirit of evil, ruler of Hell, and foe of God. A demon. A wicked or malevolent person. An energetic, mischievous, daring, or clever person. A device or machine, especially one having teeth or spikes and used for tearing.
Tou' ar ~ A tall, usually square or circular structure, sometimes part of a larger building and traditionally built for a specific purpose. A place of defense or retreat. A tall, movable structure used in ancient and medieval warfare for storming a fortified place. To rise above or surpass others.
Star ~ Any of the celestial bodies visible at night from Earth as relatively stationary, usually twinkling points of light. A planet or constellation of the zodiac, according to astrology, influences personal destiny. One who is highly celebrated in a field or profession.
Muun ~ A natural satellite revolving around a planet. A month, especially a lunar month. Moonlight. Something unreasonable or unattainable: as in asking for the moon.
Son ~ A star that is the center of a planetary system. The radiant energy, especially heat, and visible light, emitted by the sun; sunshine.
Juj' ment ~ A discernment. The formation of an opinion or estimate after consideration or deliberation, especially a formal or authoritative decision. A misfortune believed to be sent by God as punishment for sin.
Wurld ~ The universe. The earth, especially with the life it supports. Humankind. A realm or domain. A state of existence. All that relates to or affects the life of a person. As in, what's going on in your world.
The Tarot Suit of Wands is the same as the Suit of Clubs in a deck of regular playing cards, except for the Knight of Wands. There are no Knights in a regular deck of playing cards.
The Tarot Suit of Swords is the same as the Suit of Spades in a deck of regular playing cards, except for the Knight of Swords. There are no Knights in a regular playing cards.
The Tarot Suit of Cups is the same as the Suit of Hearts in a deck of regular playing cards, except for the Knight of Cups. There are no Knights in a regular playing cards.
The Tarot Suit of Coins is the same as the Suit of Spades in a deck of regular playing cards, except for the Knight of Coins. There are no Knights in a regular playing cards.